Now choose one of both examples and implement the following code for the example you want. Here are both examples, I already invented a chat System:Įxample Number 1 on the left side. I will show you 2 examples, each having their own preferences. It is your decision in which way you will use this. This will be more an example than a step by step guide. It will show you different ways and their 'positive and negative' reasons. This part will show you how you can change and manipulate specific 'settings'. Part 2 -= Hiding chatmessages from the Chatlog F12 =. : Hiding Player Chat Messages by shadow1500 There is no (easy) way to change the textsize or to move the text when you use: Send Transmission / Text messageĮxtracting GameInterface101 into your Warcraft III directory allows you to modify a few more Game Interface settings It is not possible to switch back to the normal displaying of the chat Due to the fact that these are Game Interface changes, yes it IS! People ask wheter this is B-Net-able or not. More about the modifiing of the Entered Chat string etc in Part 3 Now you can modify the (Entered Chat String). Player - () types a chat message containing as A substring Yo can use the following Event to detect all entered chat: There is no easy way to disable / hide the original chat in the Chatlog F12 ( Part 2) You can still look up the original chat in the Chatlog F12, if u play no singelplayergame. Now the original chat is no more displayed on the screen. (Right Click on the File -> Modify File Properties. wav file or empty textdocumentĨ.) Open the Import Manager F12 and import Ctrl I this empty fileĩ.) Change the path of the file to Sound\Interface\InGameChatWhat1.wav If you want no sound played when someone enters a chat, then use the following:ħ.) Create an empty. These are the maximum spaces allowed, otherwise your game crashes. Right click on each of these fields -> Edit ValueĦ.2) Open the extracted Folder UI (1) -> open the textdocument war3mapSkin (2)Ħ.2.2) Copy all the spaces after each of these = (3) and insert them to each field in Game Interface. (Use Winrar or whatever and just put both folders, Units and UI, into your Warcraft III Folder)ģ.) Then: Run your WE or WEU, open your map, and go to Advanced -> Game Interface.Ĥ.) Enable Use Custom Game Interface if it is not yet (!!!)Ĭhat Reciepient All -Ĭhat Reciepient Allies -.-Ĭhat Reciepient Observers -Ĭhat Reciepient Private -Ĭhat Reciepient Referees. rar you can get it here: Gameinterface101.rar (Credits to PitzerMike)Ģ.) Extract the content into your Warcraft III Directory Here is an example, I already invented a chat System which filters all commads (-):ġ.) First of all: Download the Gameinterface101 file,Īs. This Part is based on shadow1500s Hiding Player Chat Messages Tutorial, but will be more detailed.Īt the bottom of Part 1 you will find several links dealing with this topic. Part 1 -= Hiding chatmessages from the display =. You can easily filter out all commands and whatever you do not like to be displayed. This is a very useful tool in Rpgs / ORpgs or whatever else to make your own Chat System. This Tutorial is based on other Tutorials and your help. Part 2 and Part 3 are independent from each other, both need Part 1 (except The Locust Part in Part 2) Part 3) Inventing your own Chat System and more Part 2) Hiding chatmessages from the Chatlog F12 Part 1) Hiding chatmessages from the display I have been asked to write a Tutorial / step by step guide on how to hide all original chat entered.
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